Chapter 3. AI Product Visibility by Category: Electronics, Beauty, Health, Home, Sports, Toys, Auto, and Women's Dresses

Chapter 3 of the AI Shopping Visibility Study 2026. Product-card rates, brand concentration, citation mix, price and review profiles for seven categories and 35 subcategories on four AI engines, which brands win each funnel stage in each category, and women's dresses against the seven. 14 figures, 2

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Text graphic reading Chapter 3, AI product visibility by category, AI Shopping Visibility Study 2026, on an AEOsome electric-blue gradient.

AEOsome Research. Vijaya Kumar Channalli. Chapter 3 of the AI Shopping Visibility Study 2026, version 2026-10. The hub carries the abstract, the ten findings, the methods summary, and the other chapters. This chapter reports the category dimension of Study 2 and sets women's dresses (Study 1) beside it.

Abstract

Study 2 asked 5,584 shopping questions across seven categories, five subcategories each, on four AI engines. This chapter reports how the product-card rate, the shelf's brand concentration, the merchant network, the citation mix, and the price, rating, and review profile of surfaced products vary by category and subcategory, and which brands win each funnel stage inside each category. The category effect on the card rate is modest next to the engine and the stage: 22 points between Electronics (50.3%) and Auto (28.7%), against 59 points between engines and 40 between stages. But categories differ sharply in structure. Electronics is the only concentrated category (five brands hold 29% of its slots) and the only one in which Perplexity shows cards. Beauty and Health are the flattest shelves, with 300 to 470 brands per subcategory, and the most review-backed. Auto is the most community-cited category and Home the most editorial. Copilot beats Google AI Mode only in Health. Subcategory rates run from 54.4% (Headphones) to 21.0% (First Aid), a spread as wide as the category spread itself. Women's dresses, measured on ChatGPT alone three months earlier, are the most direct-to-consumer shelf in the study, with 42% of card slots on brand-owned stores against 2% to 7% in Study 2's categories, and the least review-backed.

1. Scope and Reading Guide

All Study 2 rates use the 22,335 de-duplicated answers; category cells hold 2,120 to 3,600 answers (530 to 900 per engine), subcategory cells 256 to 720. Study 1 (women's dresses, 8,520 ChatGPT answers, February 2026) appears in the category tables as a comparison row, never as an eighth Study 2 category: its engine, date, and collection run differ (hub, section 3.6). Five category × stage cells are absent by design: Home and Toys have no Budget Framing or Post Purchase questions, and Toys has no Validation questions. Those cells are marked absent, not zero, and the pooled category rates for Home and Toys are computed on seven stages rather than nine.

Definitions of product card, brand, source type, HHI, and confidence labels are in the hub and chapter 7.

2. Product Cards by Category and Engine

Product-card rate by category and engine Product-card rate by category and engine. grouped bar data: Electronics: Google AI Mode 79.9, Copilot 50.4, ChatGPT 40.8, Perplexity 30.3; Sports: Google AI Mode 65.8, Copilot 53.4, ChatGPT 31.8, Perplexity 0.1; Beauty: Google AI Mode 70.1, Copilot 50.2, ChatGPT 23.1, Perplexity 0.3; Toys: Google AI Mode 56.8, Copilot 42.6, ChatGPT 28.1, Perplexity 0.2; Home: Google AI Mode 61.7, Copilot 34.1, ChatGPT 29.6, Perplexity 0; Health: Google AI Mode 44.9, Copilot 53, ChatGPT 22.4, Perplexity 0.1; Auto: Google AI Mode 67.7, Copilot 23, ChatGPT 24, Perplexity 0.1.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Product-card rate by category and engine Study 2, de-duplicated; n per category 2,120 to 3,600 Google AI Mode Copilot ChatGPT Perplexity Electronics Sports Beauty Toys Home Health Auto
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 1. Product-card rate by category and engine, Study 2.

Table 1. Category card rates by engine, with ads and products per card-bearing answer.

Category Answers Card rate Google AI Mode Copilot ChatGPT Perplexity Ads Products per card-bearing answer
Electronics 3,599 50.3% 79.9% 50.4% 40.8% 30.3% 0.8% 5.5
Sports 3,600 37.8% 65.8% 53.4% 31.8% 0.1% 1.5% 5.1
Beauty 3,600 35.9% 70.1% 50.2% 23.1% 0.3% 0.1% 6.0
Toys 2,120 31.9% 56.8% 42.6% 28.1% 0.2% 0.5% 5.6
Home 2,216 31.4% 61.7% 34.1% 29.6% 0.0% 2.6% 5.2
Health 3,600 30.1% 44.9% 53.0% 22.4% 0.1% 1.1% 4.9
Auto 3,600 28.7% 67.7% 23.0% 24.0% 0.1% 0.8% 4.6
Women's dresses (Study 1, ChatGPT only) 8,520 59.5% 59.5% 0.0% 8.0
Engines showing a card per question, by category (of four) Engines showing a card per question, by category (of four). grouped bar data: Electronics: No engine 11.8, One 24.2, Two 24.8, Three or four 39.2; Sports: No engine 19.1, One 28.1, Two 35.4, Three or four 17.3; Beauty: No engine 21, One 29, Two 35.4, Three or four 14.5; Toys: No engine 26.4, One 31.5, Two 30, Three or four 12.1; Home: No engine 23.1, One 37.5, Two 30.1, Three or four 9.2; Health: No engine 30.3, One 30.6, Two 27.4, Three or four 11.7; Auto: No engine 23.9, One 43.1, Two 27.3, Three or four 5.7.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Engines showing a card per question, by category (of four) Study 2 (% of questions) No engine One Two Three or four Electronics Sports Beauty Toys Home Health Auto
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 12. For the same question, how many of the four engines show a card, by category.

The category effect is real and modest. Electronics leads at 50.3% pooled and Auto trails at 28.7%; every category's bootstrap interval is ±1.5 to ±2.1 points, so the order is Confirmed. Within that range, three structural facts matter more than the order.

Perplexity's shelf exists only in Electronics. It shows a card on 30.3% of electronics questions and on 0.3% or fewer in every other category (0.0% in Home). Its 1,842 card slots are 98% electronics. For six of the seven categories, Perplexity is a text engine.

Copilot is the Health engine. Health is the only category in which an engine other than Google AI Mode leads: Copilot cards 53.0% of health questions against Google AI Mode's 44.9%. Vitamins, cleaning products, paper goods, and first-aid items map onto Copilot's Amazon and Walmart index. Copilot is weakest in Auto (23.0%, below ChatGPT's 24.0%).

Google AI Mode is above 56% in every category and reaches 79.9% in Electronics. Its category spread (44.9% to 79.9%) is wider than ChatGPT's (22.4% to 40.8%) in absolute terms, but ChatGPT's figures are mixtures of its served models (chapter 2). Electronics questions get a card on three or more engines 39.2% of the time; Auto questions 5.7%.

3. Category by Stage

Card rate by category, stages 1 to 5 (part A) Card rate by category, stages 1 to 5 (part A). grouped bar data: 1 Problem: Electronics 33, Sports 22.5, Beauty 25.8, Toys 7.8; 2 Category: Electronics 33.8, Sports 37.8, Beauty 44.8, Toys 36.9; 3 Budget: Electronics 73.5, Sports 57.8, Beauty 51.2, Toys 0; 4 Attribute: Electronics 70, Sports 49.5, Beauty 53.5, Toys 39.2; 5 Compare: Electronics 44.2, Sports 45.2, Beauty 34.5, Toys 26.6.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Card rate by category, stages 1 to 5 (part A) Study 2, four engines pooled; absent cells shown as 0 Electronics Sports Beauty Toys 1 Problem 2 Category 3 Budget 4 Attribute 5 Compare
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.
Card rate by category, stages 1 to 5 (part B) Card rate by category, stages 1 to 5 (part B). grouped bar data: 1 Problem: Home 17.8, Health 18.8, Auto 17.2; 2 Category: Home 32, Health 39.8, Auto 39; 3 Budget: Home 0, Health 50.7, Auto 40.5; 4 Attribute: Home 39.3, Health 40, Auto 34.5; 5 Compare: Home 19.6, Health 35.5, Auto 34.2.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Card rate by category, stages 1 to 5 (part B) Study 2; Home has no Budget Framing questions (shown as 0) Home Health Auto 1 Problem 2 Category 3 Budget 4 Attribute 5 Compare
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 4 (parts A and B). Product-card rate by category, stages 1 to 5, four engines pooled. Electronics, Sports, Beauty, and Toys in part A; Home, Health, and Auto in part B.

Card rate by category, stages 6 to 9 (part A) Card rate by category, stages 6 to 9 (part A). grouped bar data: 6 Validate: Electronics 35.8, Sports 36.8, Beauty 27.3, Toys 0; 7 Scenario: Electronics 69.2, Sports 41.8, Beauty 42, Toys 34.2; 8 Purchase: Electronics 60, Sports 40.8, Beauty 36.2, Toys 48.7; 9 Post-buy: Electronics 33.6, Sports 8, Beauty 8.2, Toys 0.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Card rate by category, stages 6 to 9 (part A) Study 2; Toys has no Validation or Post Purchase questions (shown as0) Electronics Sports Beauty Toys 6 Validate 7 Scenario 8 Purchase 9 Post-buy
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.
Card rate by category, stages 6 to 9 (part B) Card rate by category, stages 6 to 9 (part B). grouped bar data: 6 Validate: Home 22.1, Health 14.2, Auto 19.8; 7 Scenario: Home 38.5, Health 13.5, Auto 37.8; 8 Purchase: Home 46.9, Health 43.2, Auto 27; 9 Post-buy: Home 0, Health 15.2, Auto 8.2.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Card rate by category, stages 6 to 9 (part B) Study 2; Home has no Post Purchase questions (shown as 0) Home Health Auto 6 Validate 7 Scenario 8 Purchase 9 Post-buy
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 5 (parts A and B). Product-card rate by category, stages 6 to 9.

Table 6. Product-card rate by category, stage, and engine, Study 2 (% of answers). n is per engine; absent cells are design gaps.

Category Intent stage n per engine Google AI Mode Copilot ChatGPT Perplexity
Electronics Problem Recognition 100 47.0 35.0 47.0 3.0
Electronics Category Exploration 100 65.0 38.0 30.0 2.0
Electronics Budget Framing 100 96.0 73.0 55.0 70.0
Electronics Attribute Constrained 100 97.0 60.0 48.0 75.0
Electronics Comparison 100 81.0 53.0 42.0 1.0
Electronics Validation / Risk Reduction 100 81.0 34.0 24.0 4.0
Electronics Scenario Confirmation 100 95.0 63.0 53.0 66.0
Electronics Purchase Execution 100 85.0 68.0 45.0 42.0
Electronics Post Purchase 100 72.0 29.3 23.0 10.0
Sports Problem Recognition 100 30.0 40.0 20.0 0.0
Sports Category Exploration 100 57.0 62.0 32.0 0.0
Sports Budget Framing 100 90.0 81.0 60.0 0.0
Sports Attribute Constrained 100 92.0 63.0 43.0 0.0
Sports Comparison 100 86.0 52.0 42.0 1.0
Sports Validation / Risk Reduction 100 65.0 58.0 24.0 0.0
Sports Scenario Confirmation 100 74.0 63.0 30.0 0.0
Sports Purchase Execution 100 74.0 57.0 32.0 0.0
Sports Post Purchase 100 24.0 5.0 3.0 0.0
Beauty Problem Recognition 100 46.0 47.0 10.0 0.0
Beauty Category Exploration 100 79.0 68.0 32.0 0.0
Beauty Budget Framing 100 90.0 84.0 30.0 1.0
Beauty Attribute Constrained 100 93.0 79.0 40.0 2.0
Beauty Comparison 100 75.0 43.0 20.0 0.0
Beauty Validation / Risk Reduction 100 58.0 42.0 9.0 0.0
Beauty Scenario Confirmation 100 87.0 48.0 33.0 0.0
Beauty Purchase Execution 100 70.0 41.0 34.0 0.0
Beauty Post Purchase 100 33.0 0.0 0.0 0.0
Toys Problem Recognition 100 11.0 13.0 7.0 0.0
Toys Category Exploration 90 61.1 53.3 33.3 0.0
Toys Budget Framing absent
Toys Attribute Constrained 100 80.0 33.0 43.0 1.0
Toys Comparison 61 47.5 39.3 19.7 0.0
Toys Validation / Risk Reduction absent
Toys Scenario Confirmation 100 64.0 49.0 24.0 0.0
Toys Purchase Execution 79 78.5 74.7 41.8 0.0
Toys Post Purchase absent
Home Problem Recognition 100 26.0 29.0 16.0 0.0
Home Category Exploration 86 61.6 44.2 22.1 0.0
Home Budget Framing absent
Home Attribute Constrained 63 93.7 30.2 33.3 0.0
Home Comparison 60 31.7 21.7 25.0 0.0
Home Validation / Risk Reduction 60 40.0 35.0 13.3 0.0
Home Scenario Confirmation 96 86.5 31.2 36.5 0.0
Home Purchase Execution 89 87.6 43.8 56.2 0.0
Home Post Purchase absent
Health Problem Recognition 100 19.0 45.0 11.0 0.0
Health Category Exploration 100 56.0 69.0 34.0 0.0
Health Budget Framing 100 77.0 81.0 45.0 0.0
Health Attribute Constrained 100 60.0 65.0 35.0 0.0
Health Comparison 100 47.0 69.0 26.0 0.0
Health Validation / Risk Reduction 100 25.0 28.0 4.0 0.0
Health Scenario Confirmation 100 30.0 17.0 7.0 0.0
Health Purchase Execution 100 61.0 74.0 37.0 1.0
Health Post Purchase 100 29.0 29.0 3.0 0.0
Auto Problem Recognition 100 43.0 15.0 10.0 1.0
Auto Category Exploration 100 91.0 33.0 32.0 0.0
Auto Budget Framing 100 90.0 27.0 45.0 0.0
Auto Attribute Constrained 100 91.0 15.0 32.0 0.0
Auto Comparison 100 77.0 32.0 28.0 0.0
Auto Validation / Risk Reduction 100 50.0 18.0 11.0 0.0
Auto Scenario Confirmation 100 87.0 29.0 35.0 0.0
Auto Purchase Execution 100 56.0 32.0 20.0 0.0
Auto Post Purchase 100 24.0 6.0 3.0 0.0

The easiest cells in the study are the four electronics shopping stages: Budget Framing 73.5%, Attribute Constrained 70.0%, Scenario Confirmation 69.2%, Purchase Execution 60.0% (400 answers each, four engines pooled). The hardest are Problem Recognition in Toys (7.8%), Post Purchase in Sports, Auto, and Beauty (8.0% to 8.3%), and Health's Scenario Confirmation and Validation (13.5%, 14.3%). The share of questions that get no card on any engine runs from 79% (Toys, Problem Recognition) to 3% (Electronics, Budget Framing).

Two category-specific patterns stand out. Health's scenario questions ("what protein treatment for 4C hair", "what to take for …") are answered as advice on every engine, 13.5% against 39.6% pooled across categories. Toys' problem questions ("can't keep kids entertained indoors") are the single hardest cell in the study, answered with activities rather than products. Chapter 1 reports every stage in full.

4. Who Fills the Cards

Table 2. The shelf by category: brands, concentration, merchants, and hosts.

Category Card slots Distinct brands Top brand (share of slots) Top-3 share Top-10 share HHI Brands per answer Top merchant (share) Top-3 merchants Slots on brand store Slots on marketplace
Electronics 10,028 443 Samsung (13.2%) 28.4% 55.2% 0.044 2.8 Best Buy (14.9%) 31.6% 4.5% 8.3%
Sports 6,938 704 Nike (4.5%) 12.3% 32.2% 0.016 2.4 Walmart (14.8%) 32.9% 6.6% 11.0%
Beauty 7,714 908 CeraVe (4.1%) 9.1% 21.2% 0.008 3.6 Walmart (11.8%) 30.7% 2.2% 8.7%
Toys 3,768 485 LEGO (8.0%) 18.5% 36.9% 0.021 2.3 Walmart (20.9%) 49.3% 3.2% 15.8%
Home 3,635 414 Breville (6.5%) 18.7% 37.1% 0.021 2.8 Amazon.com (14.7%) 34.4% 5.8% 12.5%
Health 5,334 689 Levoit (3.1%) 7.8% 22.4% 0.009 3.0 Walmart (19.3%) 42.2% 2.8% 12.8%
Auto 4,791 451 Meguiars (5.9%) 14.0% 30.6% 0.016 2.4 Walmart (16.1%) 30.7% 2.4% 7.0%
Women's dresses (Study 1) 40,544 559 Lulus (6.7%) 15.5% 32.7% 0.017 4.9 Lulus (4.8%) 14.0% 42.3% 7.0%
Brand concentration of the shelf by category (HHI x 100) Brand concentration of the shelf by category (HHI x 100). horizontal bar data: Electronics 4.4; Sports 1.6; Beauty 0.8; Toys 2.1; Home 2.1; Health 0.9; Auto 1.6; Dresses (Study 1) 1.7.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Brand concentration of the shelf by category (HHI x 100) Herfindahl index of brand slot shares; Study 1 dresses for comparison Electronics 4.4 Sports 1.6 Beauty 0.8 Toys 2.1 Home 2.1 Health 0.9 Auto 1.6 Dresses (Study1) 1.7
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 6. Brand concentration by category (HHI × 100), with women's dresses for comparison.

Distinct brands per card-bearing answer, by category and engine Distinct brands per card-bearing answer, by category and engine. grouped bar data: Electronics: Google AI Mode 3.19, Copilot 2.79, ChatGPT 2.57; Sports: Google AI Mode 2.28, Copilot 2.66, ChatGPT 2.21; Beauty: Google AI Mode 3.6, Copilot 3.54, ChatGPT 3.77; Toys: Google AI Mode 1.89, Copilot 2.7, ChatGPT 2.2; Home: Google AI Mode 2.52, Copilot 3.24, ChatGPT 2.65; Health: Google AI Mode 2.7, Copilot 3.27, ChatGPT 2.92; Auto: Google AI Mode 2.29, Copilot 3, ChatGPT 2.27.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Distinct brands per card-bearing answer, by category and engine Study 2 Google AI Mode Copilot ChatGPT Electronics Sports Beauty Toys Home Health Auto
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 11. Distinct brands per card-bearing answer, by category and engine.

Where the card slots sit, by category Where the card slots sit, by category. grouped bar data: Electronics: Brand-owned store 4.5, Marketplace 8.3; Sports: Brand-owned store 6.6, Marketplace 11; Beauty: Brand-owned store 2.2, Marketplace 8.7; Toys: Brand-owned store 3.2, Marketplace 15.8; Home: Brand-owned store 5.8, Marketplace 12.5; Health: Brand-owned store 2.8, Marketplace 12.8; Auto: Brand-owned store 2.4, Marketplace 7; Dresses (S1): Brand-owned store 42.3, Marketplace 7.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Where the card slots sit, by category % of card slots on a brand-owned store vs a marketplace; Google AIMode excluded (hosts unknown) Brand-owned store Marketplace Electronics Sports Beauty Toys Home Health Auto Dresses (S1)
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 13. Where the card slots sit: brand-owned store against marketplace, by category.

Electronics is the only concentrated category. Samsung, Apple, Sony, LG, and Google hold 29% of its 1,812 card-bearing answers' slots; its HHI is 0.044, twice the next category (Home and Toys, 0.021). The Smartphones subcategory is the most concentrated shelf in the study (HHI 0.185: Samsung 534 slots, Apple 275, Google 241), followed by TVs (0.164) and Laptops (0.131). Beauty (0.008) and Health (0.009) are the flattest: 300 to 470 distinct brands per subcategory, no brand above 20% of any subcategory, and a top brand (Maybelline in Makeup, CeraVe in Skincare, Lysol in Cleaning) that holds under 10% of slots.

Hosting follows the category's retail structure. Copilot's marketplace share (Amazon, eBay, Etsy, Newegg) is highest in Toys and Beauty; Walmart hosts a fifth or more of ChatGPT's and Google AI Mode's slots in Health and Home. Slots on brand-owned stores are rare in every Study 2 category (2.2% in Beauty to 6.6% in Sports) and common in women's dresses (42.3%): the dress shelf is Lulus, Petal & Pup, Quince, and Fashion Nova selling from their own stores, while electronics, health, and home are sold through Walmart, Target, Best Buy, and Amazon.

Table 8. Brands most often in the cards, by category and engine.

Category Engine Brands most often in the cards (share of card-bearing answers)
Electronics Google AI Mode Apple 33%; Samsung 29%; Sony 20%; Google 20%; LG 12%; ASUS 10%
Electronics Copilot Samsung 23%; Sony 14%; Apple 12%; LG 10%; Lenovo 9%; TCL 9%
Electronics ChatGPT Samsung 23%; Apple 15%; Sony 14%; Google 13%; Lenovo 11%; LG 11%
Electronics Perplexity Samsung 27%; HP 12%; Lenovo 9%; LG 9%; Dell 8%; TCL 7%
Sports Google AI Mode Brooks 9%; ASICS 9%; Manduka 9%; HOKA 8%; Nike 8%; adidas 7%
Sports Copilot Brooks 6%; Gaiam 6%; HOKA 6%; Nike 6%; adidas 5%; Manduka 4%
Sports ChatGPT Nike 9%; ASICS 7%; Ozark Trail 7%; Gaiam 7%; All In Motion 6%; adidas 6%
Sports Perplexity Gaiam 100%
Beauty Google AI Mode CeraVe 12%; La Roche-Posay 10%; Maybelline 8%; The Ordinary 7%; e.l.f. 6%; Olaplex 6%
Beauty Copilot CeraVe 9%; Neutrogena 6%; Dove 6%; Aveeno 5%; Maybelline 5%; La Roche-Posay 5%
Beauty ChatGPT CeraVe 12%; La Roche-Posay 11%; Maybelline 8%; Vanicream 7%; The INKEY List 5%; e.l.f. 5%
Beauty Perplexity Avene 33%; COVERGIRL 33%; Lait-Crème Sensitive 33%; Neutrogena 33%; cocokind 33%; e.l.f. 33%
Toys Google AI Mode Fisher-Price 8%; Melissa & Doug 7%; Magna-Tiles 6%; Hasbro 5%; Baby Einstein 5%; Fat Brain Toys 4%
Toys Copilot LEGO 14%; Hasbro 8%; Fisher-Price 5%; Melissa & Doug 5%; Marvel 4%; Baby Einstein 4%
Toys ChatGPT LEGO 15%; Fisher-Price 9%; The Op Games 6%; Hasbro 6%; Baby Einstein 6%; Magna-Tiles 6%
Home Google AI Mode Breville 18%; Cuisinart 14%; Ninja 13%; Shark 7%; KitchenAid 7%; Baratza 6%
Home Copilot Cuisinart 11%; Ninja 11%; Breville 8%; Hamilton Beach 7%; DeLonghi 6%; KitchenAid 6%
Home ChatGPT Ninja 21%; Cuisinart 19%; Breville 13%; Shark 10%; OXO 7%; Mainstays 7%
Health Google AI Mode Levoit 10%; Great Value 7%; Charmin 6%; Seventh Generation 6%; Clorox 6%; Lysol 5%
Health Copilot Seventh Generation 6%; Lysol 5%; SCOTT 5%; Nature Made 5%; NOW Foods 4%; Kleenex 4%
Health ChatGPT Nature Made 11%; Levoit 10%; EQUATE 10%; up&up 8%; Great Value 8%; Clorox 6%
Auto Google AI Mode Chemical Guys 11%; Meguiars 11%; Husky Liners 7%; WeatherTech 6%; Goodyear 6%; Michelin 6%
Auto Copilot Chemical Guys 9%; Meguiars 8%; Goodyear 6%; Michelin 6%; WeatherTech 5%; Nilight 4%
Auto ChatGPT Meguiars 10%; Auto Drive 9%; Michelin 8%; WeatherTech 7%; Rough Country 7%; Griot's Garage 7%

Table 9. Which brands win each funnel stage, by category (share of card-bearing answers at that stage that include the brand; four engines pooled).

Category Intent stage Card-bearing answers Top three brands (share of those answers)
Electronics Problem Recognition 132 Samsung 21%; Sony 18%; Apple 17%
Electronics Category Exploration 135 Samsung 38%; Apple 30%; Google 25%
Electronics Budget Framing 294 Samsung 30%; TCL 15%; Google 14%
Electronics Attribute Constrained 280 Samsung 33%; Apple 20%; Sony 19%
Electronics Comparison 177 Apple 37%; Samsung 28%; Sony 27%
Electronics Validation / Risk Reduction 143 Apple 22%; Sony 16%; Samsung 13%
Electronics Scenario Confirmation 277 Samsung 28%; Lenovo 16%; Apple 14%
Electronics Purchase Execution 240 Apple 20%; Samsung 20%; Google 11%
Electronics Post Purchase 134 Apple 21%; Samsung 18%; Anker 10%
Sports Problem Recognition 90 HOKA 17%; Brooks 11%; ASICS 9%
Sports Category Exploration 151 Nike 15%; ASICS 12%; Gaiam 12%
Sports Budget Framing 231 adidas 14%; Ozark Trail 12%; Nike 11%
Sports Attribute Constrained 198 HOKA 9%; Brooks 8%; Manduka 7%
Sports Comparison 181 Rogue 9%; Nike 8%; The North Face 8%
Sports Validation / Risk Reduction 147 Manduka 10%; Rogue 7%; Gaiam 7%
Sports Scenario Confirmation 167 HOKA 13%; Brooks 13%; ASICS 11%
Sports Purchase Execution 163 Specialized 7%; Coleman 7%; The North Face 6%
Sports Post Purchase 32 Manduka 6%; Maxiaoxia 3%; X 3%
Beauty Problem Recognition 103 CeraVe 12%; La Roche-Posay 12%; Aveeno 11%
Beauty Category Exploration 179 La Roche-Posay 16%; CeraVe 13%; Chanel 10%
Beauty Budget Framing 205 CeraVe 20%; e.l.f. 14%; Maybelline 13%
Beauty Attribute Constrained 214 The Ordinary 11%; La Roche-Posay 9%; Maybelline 8%
Beauty Comparison 138 Cetaphil 12%; Dove 9%; Dyson 7%
Beauty Validation / Risk Reduction 109 Native 9%; CeraVe 8%; The Ordinary 7%
Beauty Scenario Confirmation 168 CeraVe 14%; La Roche-Posay 12%; Maybelline 6%
Beauty Purchase Execution 145 CeraVe 7%; Charlotte Tilbury 5%; Dyson 4%
Beauty Post Purchase 33 Olaplex 15%; The Ordinary 9%; NYX PROFESSIONAL MAKEUP 6%
Toys Problem Recognition 31 Magna-Tiles 29%; Melissa & Doug 13%; LEGO 13%
Toys Category Exploration 133 Fisher-Price 13%; Magna-Tiles 10%; Melissa & Doug 9%
Toys Budget Framing 0 absent
Toys Attribute Constrained 157 Costway 6%; Baby Einstein 5%; Ravensburger 4%
Toys Comparison 65 LEGO 17%; Hasbro 8%; Marvel 6%
Toys Validation / Risk Reduction 0 absent
Toys Scenario Confirmation 137 LEGO 10%; Fisher-Price 7%; Melissa & Doug 5%
Toys Purchase Execution 154 LEGO 12%; Hasbro 12%; Fisher-Price 9%
Toys Post Purchase 0 absent
Home Problem Recognition 71 Shark 18%; Dyson 14%; Ninja 10%
Home Category Exploration 110 Breville 24%; Ninja 19%; Cuisinart 16%
Home Budget Framing 0 absent
Home Attribute Constrained 99 Cuisinart 18%; Breville 17%; KitchenAid 12%
Home Comparison 47 Ninja 23%; Cuisinart 17%; Breville 13%
Home Validation / Risk Reduction 53 Cuisinart 21%; Breville 13%; Ninja 13%
Home Scenario Confirmation 148 Ninja 16%; Breville 15%; Shark 12%
Home Purchase Execution 167 Cuisinart 13%; Ninja 11%; Breville 10%
Home Post Purchase 0 absent
Health Problem Recognition 75 Kleenex 12%; Puffs 11%; Brawny 8%
Health Category Exploration 159 Levoit 11%; Clorox 9%; Bounty 8%
Health Budget Framing 203 Great Value 17%; EQUATE 12%; up&up 11%
Health Attribute Constrained 160 Band-Aid 9%; Seventh Generation 8%; SCOTT 8%
Health Comparison 142 Charmin 8%; Levoit 8%; Garden of Life 8%
Health Validation / Risk Reduction 57 Seventh Generation 14%; Charmin 12%; Band-Aid 12%
Health Scenario Confirmation 54 Seventh Generation 20%; Caboo 11%; Pampers 11%
Health Purchase Execution 173 Lysol 10%; Levoit 8%; Nature Made 6%
Health Post Purchase 61 Sprayway 12%; Woolite 10%; Zep 8%
Auto Problem Recognition 69 Chemical Guys 10%; WeatherTech 9%; Turtle Wax 7%
Auto Category Exploration 156 Michelin 11%; Meguiars 11%; WeatherTech 10%
Auto Budget Framing 162 Meguiars 13%; Auto Drive 10%; Goodyear 9%
Auto Attribute Constrained 138 Chemical Guys 12%; WeatherTech 11%; Michelin 9%
Auto Comparison 137 Meguiars 10%; Covercraft 9%; Chemical Guys 8%
Auto Validation / Risk Reduction 79 Chemical Guys 10%; Rough Country 8%; Husky Liners 8%
Auto Scenario Confirmation 151 Meguiars 11%; Husky Liners 11%; Chemical Guys 10%
Auto Purchase Execution 108 Meguiars 16%; Rough Country 10%; Chemical Guys 10%
Auto Post Purchase 33 Chemical Guys 15%; Meguiars 9%; CarPro 6%

The leading brand changes along the funnel inside a category, and the pattern repeats across categories: an incumbent leads exploration and attribute questions, a premium or trusted name leads comparison and validation, and store brands or consumables lead budget and post-purchase questions.

  • Electronics: Samsung leads Category Exploration (38%), Attribute (33%), Budget (30%), and Scenario (29%); Apple leads Comparison (37%), Validation (22%), Purchase (20%, tied with Samsung), and Post Purchase (21%).
  • Beauty: CeraVe and La Roche-Posay lead Problem, Category, Budget, and Scenario; Cetaphil leads Comparison (12%); Native leads Validation (9%); The Ordinary leads Attribute (11%); Olaplex leads Post Purchase (15%).
  • Health: Kleenex and Puffs lead Problem; Levoit leads Category; Great Value, Equate, and up&up, three store brands, lead Budget (17%, 12%, 11%); Seventh Generation leads Validation (14%) and Scenario (20%); Lysol leads Purchase.
  • Home: Breville leads Category Exploration (24%); Cuisinart leads Attribute (18%), Validation (21%), and Purchase (13%); Ninja leads Comparison (23%) and Scenario (16%); Shark leads Problem (18%).
  • Sports: HOKA leads Problem (17%) and Scenario (13%); Nike leads Category (15%); adidas and Ozark Trail lead Budget; Rogue leads Comparison; Manduka leads Validation and Post Purchase; Specialized leads Purchase.
  • Toys: Magna-Tiles leads Problem (29%); Fisher-Price leads Category (13%); LEGO leads Comparison (17%), Purchase (12%, tied with Hasbro), and Scenario (10%).
  • Auto: Chemical Guys, Meguiar's, and WeatherTech rotate across stages; Michelin appears only at Category Exploration (11%); Meguiar's leads Purchase (16%).

Confidence: Confirmed for the category-level shelves (1,000 to 1,800 card-bearing answers per category); Suggestive for the stage-level winners, where most cells hold 50 to 250 card-bearing answers.

5. Who Is Cited, by Category

Table 3. Citation and answer-shape profile by category.

Category Sources per answer No source Editorial Retail Marketplace Brand-owned Community reddit.com youtube.com Answers citing Reddit Words Hedging per 100 words Asks clarifying Single pick
Electronics 9.6 6.9% 47.4% 18.5% 4.5% 8.4% 17.0% 7.5% 6.2% 40.8% 402 0.62 59.0% 31.5%
Sports 8.9 10.4% 40.9% 20.6% 5.3% 5.3% 20.6% 10.4% 5.5% 36.0% 407 0.63 64.5% 19.8%
Beauty 9.8 6.2% 48.8% 17.6% 4.6% 3.7% 17.7% 7.0% 6.5% 34.1% 393 0.86 72.6% 13.2%
Toys 8.0 15.8% 33.0% 26.2% 7.8% 3.5% 15.1% 7.5% 4.1% 29.9% 414 0.49 60.3% 15.9%
Home 8.5 11.8% 49.3% 17.9% 5.5% 3.8% 16.2% 7.3% 5.2% 27.1% 387 0.64 65.1% 20.9%
Health 10.3 4.7% 43.5% 20.2% 4.6% 3.4% 12.0% 5.4% 3.4% 28.1% 388 0.88 63.8% 13.6%
Auto 8.8 8.4% 31.2% 24.7% 5.4% 3.7% 25.6% 7.5% 8.0% 28.4% 404 0.65 67.8% 13.4%
Women's dresses (Study 1) 20.9 3.5% 46.0% 26.7% 7.0% 10.3% 3.2% 1.1% 0.2% 16.4% 400 0.63 66.1% 26.6%
Cited source types by category Cited source types by category. grouped bar data: Electronics: Editorial 47.4, Retail 18.5, Market 4.5, Social 17, Brand 8.4; Sports: Editorial 40.9, Retail 20.6, Market 5.3, Social 20.6, Brand 5.3; Beauty: Editorial 48.8, Retail 17.6, Market 4.6, Social 17.7, Brand 3.7; Toys: Editorial 33, Retail 26.2, Market 7.8, Social 15.1, Brand 3.5; Home: Editorial 49.3, Retail 17.9, Market 5.5, Social 16.2, Brand 3.8; Health: Editorial 43.5, Retail 20.2, Market 4.6, Social 12, Brand 3.4; Auto: Editorial 31.2, Retail 24.7, Market 5.4, Social 25.6, Brand 3.7; Dresses (S1): Editorial 46, Retail 26.7, Market 7, Social 3.2, Brand 10.3.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Cited source types by category Study 2 (% of sources); Study 1 dresses for comparison Editorial Retail Market Social Brand Electronics Sports Beauty Toys Home Health Auto Dresses (S1)
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 7. Cited source types by category, with women's dresses for comparison.

Share of answers citing reddit.com, by category Share of answers citing reddit.com, by category. horizontal bar data: Electronics 40.8; Sports 36; Beauty 34.1; Toys 29.9; Home 27.1; Health 28.1; Auto 28.4; Dresses (Study 1) 16.4.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Share of answers citing reddit.com, by category Study 2; Study 1 dresses for comparison Electronics 40.8 Sports 36 Beauty 34.1 Toys 29.9 Home 27.1 Health 28.1 Auto 28.4 Dresses (Study1) 16.4
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 8. Share of answers citing reddit.com, by category.

Google AI Mode: share of answers carrying ads, by category Google AI Mode: share of answers carrying ads, by category. horizontal bar data: Home 10.1; Sports 5.9; Health 4.2; Electronics 3.1; Auto 2.9; Toys 2.1; Beauty 0.3.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Google AI Mode: share of answers carrying ads, by category Study 2, n = 5,584 Google AI Mode answers Home 10.1 Sports 5.9 Health 4.2 Electronics 3.1 Auto 2.9 Toys 2.1 Beauty 0.3
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 14. Google AI Mode's ad rate by category.

Table 5. Category rankings on six axes (1 = highest).

Category Card-rate rank Brand concentration rank Retail-cited rank Editorial-cited rank Community-cited rank Review-heavy rank
Auto 8 5 3 8 1 5
Beauty 4 8 8 2 3 1
Electronics 2 1 7 3 4 7
Health 7 7 5 5 7 2
Home 6 2 6 1 5 3
Sports 3 6 4 6 2 4
Toys 5 3 1 7 6 6
Women's dresses (Study 1) 1 4 2 4 8 8

Auto is the community category: 25.6% of its sources are Reddit, YouTube, forums, and social pages, the highest share, and it is the least editorial (31.2%). Home is the most editorial (49.3%; recipe, kitchen, and home-improvement publishers). Toys is the most store-cited (34.0% retail plus marketplace; Amazon and Walmart listings) yet among the least review-heavy. Beauty's cards are the most review-backed (84.4% with 100 or more reviews) and women's dresses the least (33.0%). Reddit appears in 27% to 41% of answers in every category, most in Electronics (40.8%) and least in Home (27.1%); in women's dresses, 16.4%.

Google AI Mode's ads cluster by category: Home 10.1% of its answers, Sports 5.9%, Health 4.2%, Electronics 3.1%, Auto 2.9%, Toys 2.1%, Beauty 0.3%. Chapter 5 reports where ads sit relative to organic cards.

6. Price, Rating, and Review Profile

Table 4. What gets surfaced: price, rating, and review profile by category.

Category Card price, median Interquartile range Cards with a rating Mean rating Rated below 4.0 Review count, median 100+ reviews
Electronics $272 $80 to $800 42.6% 4.49 5.5% 147 52.9%
Sports $85 $33 to $167 53.3% 4.52 5.1% 177 59.4%
Beauty $23 $12 to $45 50.3% 4.52 2.6% 3,238 84.4%
Toys $34 $20 to $76 59.1% 4.62 3.8% 164 58.0%
Home $120 $50 to $250 58.7% 4.43 7.6% 691 78.9%
Health $19 $9 to $44 65.3% 4.54 5.0% 1,328 79.2%
Auto $65 $20 to $200 58.4% 4.55 5.6% 180 58.7%
Women's dresses (Study 1) $70 $40 to $118 75.5% 4.49 5.4% 31 33.0%
Median price of surfaced products by category (USD) Median price of surfaced products by category (USD). horizontal bar data: Electronics 272; Sports 85; Beauty 23; Toys 34; Home 120; Health 19; Auto 65; Dresses (Study 1) 70.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Median price of surfaced products by category (USD) Study 2, all engines; Study 1 dresses for comparison Electronics 272 Sports 85 Beauty 23 Toys 34 Home 120 Health 19 Auto 65 Dresses (Study1) 70
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 9. Median price of surfaced products by category.

Review profile of surfaced products by category Review profile of surfaced products by category. grouped bar data: Electronics: Has a rating 42.6, 100+ reviews 52.9, Rated below 4.0 5.5; Sports: Has a rating 53.3, 100+ reviews 59.4, Rated below 4.0 5.1; Beauty: Has a rating 50.3, 100+ reviews 84.4, Rated below 4.0 2.6; Toys: Has a rating 59.1, 100+ reviews 58, Rated below 4.0 3.8; Home: Has a rating 58.7, 100+ reviews 78.9, Rated below 4.0 7.6; Health: Has a rating 65.3, 100+ reviews 79.2, Rated below 4.0 5; Auto: Has a rating 58.4, 100+ reviews 58.7, Rated below 4.0 5.6; Dresses (S1): Has a rating 75.5, 100+ reviews 33, Rated below 4.0 5.4.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Review profile of surfaced products by category % of card slots Has a rating 100+ reviews Rated below 4.0 Electronics Sports Beauty Toys Home Health Auto Dresses (S1)
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 10. Review profile of surfaced products by category: share with a rating, share with 100 or more reviews, share rated below 4.0.

Median card prices follow the category: Electronics $272 (TVs $839, Laptops $699, Smartphones $381, Headphones $105, Smart Home $80), Home $120, Sports $85, Auto $65, Toys $34, Beauty $23, Health $19, women's dresses $70. Within every category, only 2.6% (Beauty) to 7.6% (Home) of surfaced products are rated below 4.0, and mean ratings sit between 4.43 (Home) and 4.62 (Toys). The shelf is pre-filtered to four stars everywhere; what differs by category is review volume, which follows the engine mix and the merchant network: Beauty and Health are Copilot-heavy and Amazon-hosted (median 3,238 and 1,329 reviews), Electronics and Auto are Google-heavy (147 and 180), and dresses are long-tail SKUs (31).

7. The 35 Subcategories

Subcategories with the highest product-card rates Subcategories with the highest product-card rates. horizontal bar data: Headphones / Audio (Electronics) 54.4; Smartphones (Electronics) 52.1; TVs / Displays (Electronics) 51.2; Laptops / Computers (Electronics) 49.9; Smart Home (Electronics) 44.2; Baby & Toddler Toys (Toys) 40; Makeup (Beauty) 39.4; Running & Athletic Shoes (Sports) 39.3; Cycling & Bike Accessories (Sports) 37.9; Yoga & Pilates (Sports) 37.8; Camping & Hiking Gear (Sports) 37.4; Cleaning Supplies (Health) 36.9.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Subcategories with the highest product-card rates Study 2, four engines pooled; n per subcategory 256 to 720 Headphones /Audio(Electronics) 54.4 Smartphones(Electronics) 52.1 TVs / Displays(Electronics) 51.2 Laptops /Computers(Electronics) 49.9 Smart Home(Electronics) 44.2 Baby & ToddlerToys (Toys) 40 Makeup (Beauty) 39.4 Running &Athletic Shoes(Sports) 39.3 Cycling & BikeAccessories(Sports) 37.9 Yoga & Pilates(Sports) 37.8 Camping & HikingGear (Sports) 37.4 CleaningSupplies(Health) 36.9
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 2. Subcategories with the highest product-card rates.

Subcategories with the lowest product-card rates Subcategories with the lowest product-card rates. horizontal bar data: First Aid & Medicine (Health) 21; Board Games & Puzzles (Toys) 21.2; Vitamins & Supplements (Health) 23.1; Tires & Wheels (Auto) 24.7; Lighting & Electrical (Auto) 25.1; Interior Accessories (Auto) 29.9; Air Fryers & Small Appliances (Home) 29.9; Coffee & Espresso (Home) 30.1; Car Care & Cleaning (Auto) 31.7; Bedding & Pillows (Home) 31.7; Fragrance (Beauty) 31.9; Exterior Accessories (Auto) 32.1.Source: AEOsome Research, AI Shopping Visibility Study 2026 2026. Subcategories with the lowest product-card rates Study 2, four engines pooled First Aid &Medicine(Health) 21 Board Games &Puzzles (Toys) 21.2 Vitamins &Supplements(Health) 23.1 Tires & Wheels(Auto) 24.7 Lighting &Electrical(Auto) 25.1 InteriorAccessories(Auto) 29.9 Air Fryers &Small Appliances(Home) 29.9 Coffee &Espresso (Home) 30.1 Car Care &Cleaning (Auto) 31.7 Bedding &Pillows (Home) 31.7 Fragrance(Beauty) 31.9 ExteriorAccessories(Auto) 32.1
Source: AEOsome Research, AI Shopping Visibility Study 2026, 2026.

Figure 3. Subcategories with the lowest product-card rates.

Table 7. All 35 subcategories: card rate, ads, shelf size, concentration, price, rating, review median, and top three brands.

Category Subcategory Answers Card rate Ads Card slots Distinct brands HHI Price median Mean rating Review median Top three brands (slots)
Electronics Headphones / Audio 720 54.4% 1.7% 2,176 375 0.077 $105 4.47 503 Sony 321; Bose 196; Soundcore 139
Electronics Smartphones 720 52.1% 0.6% 1,965 283 0.185 $381 4.47 54 Samsung 534; Apple 275; Google 241
Electronics TVs / Displays 719 51.2% 0.1% 2,002 156 0.164 $839 4.58 317 Samsung 494; LG 382; TCL 231
Electronics Laptops / Computers 720 49.9% 0.7% 2,045 201 0.131 $699 4.49 65 Lenovo 318; Apple 296; Dell 272
Electronics Smart Home 720 44.2% 0.8% 1,840 288 0.056 $80 4.46 264 Google 219; Amazon 146; Philips 114
Toys Baby & Toddler Toys 400 40.0% 1.2% 980 346 0.065 $21 4.64 150 Fisher-Price 101; Melissa & Doug 71; Baby Einstein 62
Beauty Makeup 720 39.4% 0.0% 1,762 358 0.027 $21 4.45 10,648 Maybelline 136; e.l.f. 71; Charlotte Tilbury 70
Sports Running & Athletic Shoes 720 39.3% 1.7% 1,684 185 0.097 $120 4.50 1,063 Nike 215; HOKA 178; Brooks 170
Sports Cycling & Bike Accessories 720 37.9% 1.9% 1,391 379 0.051 $54 4.49 103 Specialized 109; Giro 89; KRYPTONITE 78
Sports Yoga & Pilates 720 37.8% 0.8% 1,341 331 0.076 $30 4.58 114 Gaiam 165; Manduka 149; Lululemon 79
Sports Camping & Hiking Gear 720 37.4% 2.2% 1,334 340 0.056 $150 4.52 120 Coleman 128; The North Face 101; Osprey 84
Health Cleaning Supplies 720 36.9% 1.4% 1,319 301 0.033 $11 4.56 1,976 Lysol 97; Tide 84; Clorox 62
Sports Gym Equipment & Weights 720 36.5% 0.8% 1,188 333 0.050 $137 4.54 117 Rogue 111; Titan Fitness 71; BowFlex 64
Beauty Skincare 720 36.4% 0.0% 1,527 356 0.053 $21 4.57 3,260 CeraVe 191; The Ordinary 119; La Roche-Posay 114
Health Paper & Household Essentials 720 36.4% 1.8% 1,247 236 0.046 $12 4.52 5,938 Kleenex 100; SCOTT 89; Bounty 87
Beauty Personal Hygiene 720 36.1% 0.0% 1,482 427 0.020 $14 4.56 2,159 Dove 72; Native 65; Aveeno 43
Beauty Haircare 720 35.8% 0.4% 1,492 338 0.025 $23 4.50 2,437 Olaplex 115; MOROCCANOIL 52; K18 48
Home Vacuums & Floor Care 256 34.8% 3.9% 476 119 0.120 $190 4.38 742 Shark 83; Dyson 62; Bissell 54
Toys Outdoor & Sports Toys 280 34.3% 0.7% 573 269 0.041 $100 4.41 116 Nerf 29; backyard discovery 21; Lifetime 20
Toys LEGO & Building Sets 480 33.8% 0.6% 852 196 0.239 $55 4.69 418 LEGO 151; Magna-Tiles 33; PicassoTiles 16
Health Air & Water Purifiers 720 33.2% 2.2% 1,197 290 0.040 $90 4.48 602 Levoit 132; Brita 50; Honeywell 48
Toys Action Figures & Dolls 480 32.7% 0.0% 883 279 0.051 $32 4.64 77 Hasbro 68; Marvel 60; Barbie 40
Home Cookware & Bakeware 532 32.3% 1.9% 809 209 0.033 $81 4.53 349 Cuisinart 43; Le Creuset 35; GreenPan 35
Auto Exterior Accessories 720 32.1% 0.4% 964 231 0.044 $180 4.53 59 AVS 61; Bushwacker 46; Rough Country 41
Beauty Fragrance 720 31.9% 0.0% 1,451 468 0.022 $70 4.56 1,316 Chanel 61; Dior 45; Creed 33
Home Bedding & Pillows 328 31.7% 2.7% 621 260 0.025 $78 4.33 312 Saatva 22; Tempur-Pedic 19; Sealy 17
Auto Car Care & Cleaning 720 31.7% 1.2% 1,129 193 0.099 $15 4.64 374 Meguiars 180; Chemical Guys 134; Turtle Wax 75
Home Coffee & Espresso 548 30.1% 2.6% 909 196 0.059 $150 4.42 1,268 Breville 119; Keurig 59; Cuisinart 47
Home Air Fryers & Small Appliances 552 29.9% 2.5% 820 134 0.084 $130 4.47 1,094 Ninja 134; Instant Pot 85; Cuisinart 71
Auto Interior Accessories 720 29.9% 0.6% 998 328 0.037 $40 4.49 100 WeatherTech 57; Auto Drive 51; VIOFO 38
Auto Lighting & Electrical 720 25.1% 1.0% 853 235 0.061 $62 4.55 70 Nilight 61; SYLVANIA 44; KC HiLiTES 42
Auto Tires & Wheels 720 24.7% 0.8% 847 165 0.071 $195 4.52 578 Michelin 108; Goodyear 76; Bridgestone 61
Health Vitamins & Supplements 720 23.1% 0.0% 836 224 0.040 $23 4.56 1,066 Nature Made 100; NOW Foods 38; Garden of Life 37
Toys Board Games & Puzzles 480 21.2% 0.2% 480 214 0.043 $27 4.64 161 Ravensburger 34; Asmodee 20; Hasbro 19
Health First Aid & Medicine 720 21.0% 0.0% 735 181 0.050 $12 4.59 1,143 Band-Aid 102; EQUATE 44; Claritin 32

The subcategory spread (54.4% to 21.0%) is as wide as the category spread. The top of the list is all electronics (Headphones 54.4%, Smartphones 52.1%, TVs 51.2%, Laptops 49.9%, Smart Home 44.2%), then Baby & Toddler Toys (40.0%), Makeup (39.4%), Running Shoes (39.3%), Cycling (37.9%), Yoga (37.8%). The bottom is First Aid & Medicine (21.0%), Board Games & Puzzles (21.2%), Vitamins & Supplements (23.1%), Tires & Wheels (24.7%), and Auto Lighting (25.1%). Within a category the range can be 15 points (Health: Cleaning Supplies 36.9% to First Aid 21.0%; Toys: Baby 40.0% to Board Games 21.2%).

Concentration is a subcategory property as much as a category one: Smartphones 0.185, TVs 0.164, Laptops 0.131, and LEGO & Building Sets 0.239 (LEGO holds 151 of its slots) against 0.02 to 0.05 for Beauty, Health, and most Sports and Auto subcategories.

8. Engine Profiles Inside Each Category

The seven tables below give each category's measures by engine: card rate, shelf, hosts, citations, answer shape, and price and rating profile.

Table 1.1. Electronics: measures by engine. Answers: All engines 3,599, Google AI Mode 900, Copilot 899, ChatGPT 900, Perplexity 900.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 50.3% 79.9% 50.4% 40.8% 30.3%
Ads 0.8% 3.1% 0.0% 0.0% 0.0%
Products per card-bearing answer 5.5 5.8 6.0 3.7 6.6
Distinct brands per answer 2.8 3.2 2.8 2.6 2.1
Top-3 brand share of slots 28.4% 30.0% 26.6% 24.8% 39.9%
Brand HHI 0.044 0.048 0.041 0.038 0.083
Slots on brand-owned store 8.1% — 4.8% 19.0% 6.5%
Slots on a marketplace 14.9% — 29.7% 3.3% 0.0%
Top merchant share of slots 14.9% 27.0% 23.8% 26.1% 5.3%
Sources per answer 9.6 11.3 5.7 10.2 11.1
No source 6.9% 5.3% 1.9% 20.2% 0.1%
Editorial share 47.4% 43.8% 36.7% 62.5% 42.6%
Retail share 18.5% 7.3% 35.4% 14.4% 25.0%
Brand-owned share 8.4% 9.3% 4.8% 10.8% 7.1%
Community share 17.0% 33.9% 3.1% 2.7% 19.8%
Answers citing reddit.com 40.8% 54.7% 3.3% 19.6% 81.2%
Words 402 421 423 436 328
Hedging per 100 words 0.62 0.71 0.42 0.58 0.82
Asks clarifying 59.0% 91.0% 58.7% 42.8% 43.3%
Single pick 31.5% 18.4% 40.7% 48.6% 18.1%
Names a retailer 32.8% 42.6% 20.8% 44.4% 23.3%
Card price, median $272 $391 $252 $285 $179
Cards with a rating 42.6% 34.8% 71.9% 42.3% 16.8%
Review count, median 147 180 7,571 2,250 0

Table 2.1. Sports: measures by engine. Answers: All engines 3,600, Google AI Mode 900, Copilot 900, ChatGPT 900, Perplexity 900.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 37.8% 65.8% 53.4% 31.8% 0.1%
Ads 1.5% 5.9% 0.0% 0.1% 0.0%
Products per card-bearing answer 5.1 5.2 5.8 3.7 4.0
Distinct brands per answer 2.4 2.3 2.7 2.2 1.0
Top-3 brand share of slots 12.3% 14.7% 11.5% 11.5% 100.0%
Brand HHI 0.016 0.022 0.013 0.017 1.000
Slots on brand-owned store 12.5% — 6.6% 30.1% 50.0%
Slots on a marketplace 20.6% — 26.9% 1.9% 0.0%
Top merchant share of slots 14.8% 7.3% 23.8% 8.4% 50.0%
Sources per answer 8.9 7.2 6.5 11.9 10.0
No source 10.4% 25.6% 1.0% 15.1% 0.0%
Editorial share 40.9% 29.6% 34.7% 47.6% 45.1%
Retail share 20.6% 15.4% 39.0% 17.9% 15.7%
Brand-owned share 5.3% 7.8% 4.8% 5.6% 3.5%
Community share 20.6% 39.6% 2.1% 18.8% 21.2%
Answers citing reddit.com 36.0% 55.5% 5.1% 43.3% 45.9%
Words 407 402 396 421 411
Hedging per 100 words 0.63 0.24 0.57 0.80 0.89
Asks clarifying 64.5% 59.7% 98.9% 34.6% 64.9%
Single pick 19.8% 6.8% 34.6% 35.1% 2.7%
Names a retailer 32.1% 39.8% 23.3% 44.3% 21.1%
Card price, median $85 $100 $77 $75 $20
Cards with a rating 53.3% 33.9% 58.6% 96.0% 25.0%
Review count, median 177 116 305 181 0

Table 3.1. Beauty: measures by engine. Answers: All engines 3,600, Google AI Mode 900, Copilot 900, ChatGPT 900, Perplexity 900.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 35.9% 70.1% 50.2% 23.1% 0.3%
Ads 0.1% 0.3% 0.0% 0.0% 0.0%
Products per card-bearing answer 6.0 6.4 5.8 4.9 6.7
Distinct brands per answer 3.6 3.6 3.5 3.8 4.0
Top-3 brand share of slots 9.1% 11.4% 7.8% 9.4% 37.5%
Brand HHI 0.008 0.012 0.007 0.008 0.125
Slots on brand-owned store 4.9% — 3.9% 8.3% 10.0%
Slots on a marketplace 19.6% — 25.5% 0.4% 0.0%
Top merchant share of slots 11.8% 14.5% 21.8% 12.6% 20.0%
Sources per answer 9.8 10.3 6.6 12.3 10.0
No source 6.2% 12.1% 1.6% 11.0% 0.1%
Editorial share 48.8% 42.5% 37.8% 58.3% 51.0%
Retail share 17.6% 10.1% 37.7% 17.3% 12.3%
Brand-owned share 3.7% 4.8% 3.0% 3.6% 3.2%
Community share 17.7% 35.1% 1.2% 9.3% 21.1%
Answers citing reddit.com 34.1% 58.3% 1.7% 32.6% 45.9%
Words 393 388 373 409 400
Hedging per 100 words 0.86 0.79 0.58 0.97 1.09
Asks clarifying 72.6% 89.4% 98.9% 35.1% 66.9%
Single pick 13.2% 8.4% 15.8% 26.1% 2.4%
Names a retailer 31.9% 50.8% 21.6% 36.0% 19.4%
Card price, median $23 $23 $22 $29 $19
Cards with a rating 50.3% 40.4% 75.5% 25.0% 25.0%
Review count, median 3,238 398 7,870 6,103 0

Table 4.1. Toys: measures by engine. Answers: All engines 2,120, Google AI Mode 530, Copilot 530, ChatGPT 530, Perplexity 530.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 31.9% 56.8% 42.6% 28.1% 0.2%
Ads 0.5% 2.1% 0.0% 0.0% 0.0%
Products per card-bearing answer 5.6 5.8 5.8 4.7 8.0
Distinct brands per answer 2.3 1.9 2.7 2.2 —
Top-3 brand share of slots 18.5% 21.1% 20.5% 21.0% —
Brand HHI 0.021 0.031 0.024 0.028 —
Slots on brand-owned store 6.2% — 1.9% 15.5% 12.5%
Slots on a marketplace 30.8% — 42.9% 5.1% 0.0%
Top merchant share of slots 20.9% 19.2% 37.5% 17.9% 12.5%
Sources per answer 8.0 4.8 5.8 11.4 10.0
No source 15.8% 40.2% 5.1% 17.5% 0.6%
Editorial share 33.0% 21.0% 21.6% 40.9% 36.3%
Retail share 26.2% 17.6% 34.9% 27.2% 24.0%
Brand-owned share 3.5% 6.3% 2.8% 3.4% 2.6%
Community share 15.1% 36.0% 2.9% 10.4% 17.4%
Answers citing reddit.com 29.9% 37.9% 6.8% 37.5% 40.8%
Words 414 389 399 442 425
Hedging per 100 words 0.49 0.17 0.43 0.74 0.57
Asks clarifying 60.3% 60.6% 99.4% 25.3% 56.0%
Single pick 15.9% 4.3% 18.9% 38.5% 1.9%
Names a retailer 36.1% 48.7% 28.1% 42.1% 25.5%
Card price, median $34 $40 $30 $32 $30
Cards with a rating 59.1% 36.8% 70.5% 93.6% 12.5%
Review count, median 164 73 547 118 0

Table 5.1. Home: measures by engine. Answers: All engines 2,216, Google AI Mode 554, Copilot 554, ChatGPT 554, Perplexity 554.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 31.4% 61.7% 34.1% 29.6% 0.0%
Ads 2.6% 10.1% 0.0% 0.2% 0.0%
Products per card-bearing answer 5.2 5.5 5.9 3.9 —
Distinct brands per answer 2.8 2.5 3.2 2.6 —
Top-3 brand share of slots 18.7% 22.6% 14.4% 20.4% —
Brand HHI 0.021 0.030 0.014 0.026 —
Slots on brand-owned store 12.4% — 2.6% 31.4% —
Slots on a marketplace 26.9% — 38.5% 4.3% —
Top merchant share of slots 14.7% 9.5% 32.3% 10.7% —
Sources per answer 8.5 6.4 5.7 11.9 10.0
No source 11.8% 30.7% 1.3% 15.3% 0.0%
Editorial share 49.3% 36.3% 43.5% 56.5% 52.4%
Retail share 17.9% 10.6% 30.2% 16.3% 17.5%
Brand-owned share 3.8% 7.3% 1.8% 3.9% 2.6%
Community share 16.2% 38.1% 0.8% 13.8% 13.9%
Answers citing reddit.com 27.1% 47.1% 0.4% 38.6% 30.0%
Words 387 409 339 413 385
Hedging per 100 words 0.64 0.32 0.52 0.78 0.94
Asks clarifying 65.1% 59.6% 98.7% 35.4% 66.8%
Single pick 20.9% 8.8% 27.4% 41.7% 5.6%
Names a retailer 30.7% 40.8% 20.6% 37.5% 23.8%
Card price, median $120 $149 $107 $108 —
Cards with a rating 58.7% 36.1% 74.2% 98.7% —
Review count, median 691 178 2,734 742 —

Table 6.1. Health: measures by engine. Answers: All engines 3,600, Google AI Mode 900, Copilot 900, ChatGPT 900, Perplexity 900.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 30.1% 44.9% 53.0% 22.4% 0.1%
Ads 1.1% 4.2% 0.0% 0.1% 0.0%
Products per card-bearing answer 4.9 4.3 5.9 3.9 8.0
Distinct brands per answer 3.0 2.7 3.3 2.9 —
Top-3 brand share of slots 7.8% 10.8% 7.4% 14.2% —
Brand HHI 0.009 0.015 0.008 0.015 —
Slots on brand-owned store 4.2% — 2.5% 10.9% 0.0%
Slots on a marketplace 19.4% — 24.1% 1.3% 0.0%
Top merchant share of slots 19.3% 24.5% 22.0% 25.4% 25.0%
Sources per answer 10.3 11.4 6.7 13.2 10.0
No source 4.7% 9.7% 2.3% 6.7% 0.2%
Editorial share 43.5% 39.4% 33.8% 47.4% 49.7%
Retail share 20.2% 12.3% 39.9% 18.5% 18.2%
Brand-owned share 3.4% 4.6% 2.2% 3.6% 2.7%
Community share 12.0% 23.5% 0.5% 8.1% 11.5%
Answers citing reddit.com 28.1% 45.5% 1.1% 33.1% 34.0%
Words 388 415 394 378 366
Hedging per 100 words 0.88 0.36 0.75 1.20 1.26
Asks clarifying 63.8% 60.8% 99.4% 28.8% 66.3%
Single pick 13.6% 5.9% 20.1% 25.9% 2.6%
Names a retailer 35.2% 50.7% 25.8% 41.3% 23.2%
Card price, median $19 $18 $21 $13 $30
Cards with a rating 65.3% 46.7% 67.6% 98.1% 62.5%
Review count, median 1,328 180 3,232 1,380 7

Table 7.1. Auto: measures by engine. Answers: All engines 3,600, Google AI Mode 900, Copilot 900, ChatGPT 900, Perplexity 900.

Measure All engines Google AI Mode Copilot ChatGPT Perplexity
Product-card rate 28.7% 67.7% 23.0% 24.0% 0.1%
Ads 0.8% 2.9% 0.0% 0.3% 0.0%
Products per card-bearing answer 4.6 4.5 5.8 3.8 7.0
Distinct brands per answer 2.4 2.3 3.0 2.3 —
Top-3 brand share of slots 14.0% 16.6% 10.3% 15.7% —
Brand HHI 0.016 0.022 0.010 0.021 —
Slots on brand-owned store 5.9% — 2.2% 12.0% 0.0%
Slots on a marketplace 17.4% — 26.9% 1.8% 0.0%
Top merchant share of slots 16.1% 12.0% 25.0% 12.9% 28.6%
Sources per answer 8.8 8.8 5.1 11.3 10.0
No source 8.4% 15.1% 1.4% 17.2% 0.0%
Editorial share 31.2% 21.1% 38.1% 36.0% 31.3%
Retail share 24.7% 19.3% 33.9% 26.1% 23.0%
Brand-owned share 3.7% 5.4% 2.6% 3.5% 2.9%
Community share 25.6% 46.1% 2.7% 20.7% 24.5%
Answers citing reddit.com 28.4% 53.5% 2.5% 33.7% 28.1%
Words 404 429 338 428 420
Hedging per 100 words 0.65 0.25 0.55 0.88 0.89
Asks clarifying 67.8% 55.0% 98.8% 54.3% 62.9%
Single pick 13.4% 5.1% 14.4% 31.2% 2.8%
Names a retailer 21.8% 29.1% 15.9% 30.3% 11.7%
Card price, median $65 $68 $67 $60 $27
Cards with a rating 58.4% 42.7% 70.3% 94.0% 14.3%
Review count, median 180 71 641 265 0

9. Women's Dresses Against the Seven

Study 1 measured one category, women's dresses, on ChatGPT in February 2026. Compared on the same definitions, it differs from Study 2's seven categories in four ways that are category properties rather than engine or time properties.

It is the most direct-to-consumer shelf in the study: 42.3% of card slots sit on brand-owned stores (Lulus, Petal & Pup, Quince, Fashion Nova), against 2.2% to 6.6% in Study 2's categories. It is the most brand-cited: 10.3% of its sources are brand-owned domains, against 3.4% to 8.4%. It is the least review-backed: median 31 reviews per card and 33.0% with 100 or more, against medians of 147 to 3,238. And its brand concentration (HHI 0.017) sits mid-table, between Toys and Auto, with Lulus in 30% of carousels.

What cannot be read from the comparison is a trend. Study 1's 59.5% card rate against Electronics' 50.3% or Beauty's 35.9% mixes a different engine mix, a different month, and different served models; chapter 2 shows that ChatGPT's full models in May 2026 card 66.9% of non-fashion questions. The category facts above hold regardless; the rate comparison does not.

10. Discussion

Category sets the floor and the structure, not the verdict. The 22-point category spread is within the range a brand can move by choosing the engine it measures on and the stages it writes for. Three structural facts follow a brand into its category.

First, who hosts the shelf. In Study 2's categories the cards link to Walmart, Amazon, Target, and Best Buy; a brand reaches the shelf through those retailers' catalogs, and its own store is a marginal host. In women's dresses, the brand's own store is the main host. A direct-to-consumer brand in electronics or health should expect the retailer route; a direct-to-consumer brand in apparel can expect its own store to be indexed.

Second, how concentrated the competition is. In Electronics and in LEGO, a handful of incumbents hold the slots and the winner changes by stage; in Beauty and Health, hundreds of brands share a flat shelf and no brand holds 10%. Flat shelves reward presence at the right stage; concentrated shelves reward displacing a named incumbent at a specific stage.

Third, what the engines read. Auto is answered from forums and YouTube, Home from publishers, Toys from store listings, Beauty from heavily reviewed Amazon listings. The citation layer a brand needs differs by category even when the card layer does not.

11. Limitations Specific to This Chapter

  1. Five category × stage cells are absent by design (Home and Toys: Budget Framing and Post Purchase; Toys: Validation). Home's and Toys' pooled rates are computed on seven stages and are not strictly comparable with the other five categories' nine-stage rates; on a common seven-stage basis they would be slightly lower relative to Electronics.
  2. Subcategory cells hold 256 to 720 answers across four engines, 64 to 180 per engine; subcategory-by-engine figures are Suggestive and are not reported.
  3. Stage winners inside a category are computed on 50 to 250 card-bearing answers per cell and are Suggestive.
  4. Perplexity's price and rating figures are excluded from category comparisons except in Electronics, the only category where it shows cards, and even there its prices include non-US stores.
  5. Women's dresses is one category on one engine at one date; category conclusions drawn from it are about dresses on ChatGPT in February 2026, not about apparel in general.

Navigation. Previous: Chapter 2. Four engines, one question · Next: Chapter 4. What predicts a product card · AI Shopping Visibility Study 2026 (hub, abstract, and all chapters).

About the author. Vijaya Kumar Channalli is a serial SaaS founder and the founder of AEOsome (Tartu, Estonia), which helps eCommerce brands get their products recommended when shoppers ask AI what to buy. Read how we write, source and correct posts in our editorial policy.

Sources: AEOsome Research, AI Shopping Visibility Study 2026, chapter 3. Study 2: 22,335 de-duplicated answers across ChatGPT, Google AI Mode, Microsoft Copilot, and Perplexity, seven categories and 35 subcategories, United States, May 5 to May 14, 2026. Study 1: 8,520 ChatGPT answers, women's dresses, United States, February 28 to March 1, 2026. Hub: https://www.aeosome.com/blog/research/ai-shopping-visibility-study-2026/

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